


about this PROJECT
Toasty was the perfect playground to learn more about game development as Alex, Jenna and me were trying to make our indie game studio Clapstool a reality. Being a team of three meant that all of us needed to be generalists. From game design, to levels to environment art and animation, whatever was needed for the project, we were excited to figure it out together. Apart from programming of course, Jenna and I gladly let Alex take the reins on that :)
This game was very popular among playtesters. During an event called Night of the Nerds in 2023 our booth was very popular and all three of our laptops were constantly occupied with players who wanted to prove they could finish the demo and do it in record time.
My favorite memory regarding Toasty is during a travel experience in Albania when a little Italian boy learned that I made games. I showed him Toasty and despite being a little too young for the game (it was difficult for him to walk and dash at the same time) he insisted on playing. He delegated the dashing to me and screamed 'FUOCO' whenever I needed to fire a dash. Seeing him excited about the game reminded me why I love game dev and why it's almost inevitable that we'll return to this project someday to finish what we started.






















